So you want to update your ircd

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Tested 4x on pissircd and unrealircd, some servers with custom scripts installed, and confirmed with another dozen or so successful updates.

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    1. Notes##
  • When I was attempting to upgrade using the built in unrealircd upgrader on a server that had 5.x, it failed with an error about calling a script directly despite using the correct command to do a version upgrade. Updating required a few extra steps when done manually, all from this page: https://www.unrealircd.org/docs/Upgrading_from_5.x
  • This was documented specifically for working around the built in updater to go from 5.x to 6.x while also doing a build to run pissircd.
  • This upgrade method will also work for those running vanilla unrealircd and upgrading to pissircd. But we're making a backup of your unrealircd folder regardless.
  • There's no risk in this upgrade method aside from a minute of downtime should you be unable to restart.
  • The fun bit: You can build, upgrade and make all changes while your ircd is running, needing only to stop and restart when done.

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  • Remove all of your previous build and backup folders (you won't be using the built in unrealircd upgrader, so clear out the old cruft.)
  • Back up your unrealircd folder (cp -R unrealircd backup.unrealircd)
  • git clone https://github.com/pissnet/pissircd
  • cd pissircd && ./Config
  • Hit enter on everything (defaults)
  • make
  • make install
  • cd ..
  • cd unrealircd
  • cd conf
  • nano unrealircd.conf
  • Comment out the entire block for > log "ircd.log"
    • from log "ircd.log"
    • including "flags {"
    • to second "}"
    • (Needed for 6.x, otherwise your conf fails checks.)
  • Add the following:
log {
        source {
            !debug;
            all;
        }
        destination {
            file "ircd.log" { maxsize 100M; }
        }
}

include "snomasks.default.conf";
loadmodule "cloak_md5";
  • Save (Ctrl X)
  • cd ..
  • ./unrealircd stop
  • ./unrealircd start

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You should be running piss60 successfully.

If not, delete 'unrealircd' ( rm -rf ~/unrealircd ) folder and rename 'backup.unrealircd' to 'unrealircd' ( mv backup.unrealircd unrealircd ) and then restart unrealircd ( cd unrealircd then ./unrealircd start )

Nothing will be lost except uptime.

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Updating once you have built from git is mostly the same. Some of the above steps are one time deals.

To update from 6.x to 6.x (patches, fixes, etc)

  • Back up your unrealircd folder (cp -R unrealircd backup.unrealircd)
  • rm -rf pissircd
  • git clone https://github.com/pissnet/pissircd
  • cd pissircd && ./Config
  • Hit enter on everything (defaults)
  • make && make install
  • cd ..
  • cd unrealircd
  • ./unrealircd stop
  • ./unrealircd start

and that should be it.