Tested 3x on pissircd with custom scripts installed.
When attempting to upgrade using the built in unrealircd upgrader, it failed with an error about calling a script directly despite using the correct command to do a version upgrade. (From this page: https://www.unrealircd.org/docs/Upgrading_from_5.x )
This was my way of working around the built in updater to go from 5.x to 6.x while also doing a build for pissircd specifically.
It -should- work for those running vanilla unrealircd and upgrading to pissircd. But we're making a backup of your unrealircd folder regardless.
The fun bit: You can build, upgrade and make all changes while your ircd is running, needing only to stop and restart when done.
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- Remove all of your previous build and backup folders (you won't be using the built in unrealircd upgrader, so clear out the old cruft.)
- Back up your unrealircd folder (cp -R unrealircd backup.unrealircd)
- git clone https://github.com/pissnet/pissircd
- cd pissircd && ./Config
- Hit enter on everything (defaults)
- make
- make install
- cd ..
- cd unrealircd
- cd conf
- nano unrealircd.conf
- Comment out the entire block for > log "ircd.log"
- from log "ircd.log"
- including "flags {"
- to second "}"
- (Needed for 6.x, otherwise your conf fails checks.)
- Add the following:
log { source { !debug; all; } destination { file "ircd.log" { maxsize 100M; } } } include "snomasks.default.conf"; loadmodule "cloak_md5";
- Save (Ctrl X)
- cd ..
- ./unrealircd stop
- ./unrealircd start
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You should be running piss60 successfully.